In Model Creation (MCR) Week 1, we've blocked out furniture with holding edges to place in a scene in Maya. My shelves need a bit of work with holding edges because too many parts are not holding their shape. It was my first model for this project, and I always find myself improving after each model. I found modeling much more comfortable and enjoyable this second time around in MCR. More detailed models are possible this time around, although I still need improvement in asymmetrical models.
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